Wavelength
Some copy about podcasts
Wavelength 12: Our 2020 Favorites & Writing in Games
Mohammed Taher (Label Director) and Marco Guardia (Label Engineer) greets the new year by discussing their favorite games of 2020, then delve into the subject of writing and storytelling in the medium. Games mentioned in this episode include A Short Hike, Hades, The Last Campfire, The Pathless, The Last of Us Part 2, The Outer […]
Wavelength 11: A Whole Lotta Cores
Director Mohammed is joined by Digital Foundry’s John Linneman (of DF Retro) to talk about video production, the state of modern laptops, UI design in complex games, the Nintendo Switch, and the art of video game booklets. We also talk about Endless Space 2 and Time Crisis 2.
Wavelength 10: Nintendo Switch
Director Mohammed is back again with Marco and Ben to discuss the Nintendo Switch, from its philosophy and intended design to the way it could impact the market. We also talk about our purchasing habits and the modern market that lives on sales and “deals”.
Wavelength 09: Resident Evil 7
Director Mohammed is joined by Brave Wave’s Project Manager and Resident Evil aficionado Alex ‘cvxfreak‘ Aniel to briefly chat about his attendance at MAGFest with the Panzer Dragoon duo Saori Kobayashi and Yumiko Takahashi. The discussion then turns to the newly released Resident Evil 7, as both hosts have finished it twice before its official […]
Wavelength 08: The Games We Played, 2016 Pt. 2
We continue where we left off from last week’s episode, this time focusing on The Last Guardian, The Witness, Inside, and various game design topics.
Wavelength 07: The Games We Played, 2016 Pt. 1
We return back after a long hiatus with a new format for the show. In the first half, Brave Wave directors Mohammed and Marco talk about the label’s recent releases and announcements: Shovel Knight, Ninja Gaiden, and the upcoming solo album DUGO by the Bayonetta co-composer Takahiro Izutani, featuring photography by Mohammed himself. For the […]
Wavelength 06: Terra Magica with Alex Aniel
Brave Wave CEO Alexander Aniel joins us to discuss his role behind the scenes, as well as a Brave Wave’s latest album Terra Magica. We also briefly touch upon MAGFest 2016 and provide a quick update about the Street Fighter II vinyl shipments. Listen below or subscribe on iTunes. Reviews and ratings help as well!
Wavelength 05: Mega Man 2 and Takashi Tateishi
After conducting a thorough – and rare – interview with Mega Man 2 composer Takashi Tateishi, Mohammed shares tidbits about said interview as well as his thoughts about the game itself. Then he and Brett discuss the Mega Man series in general and what its future may hold. We then wrap up with a brand […]
Wavelength 04: Battling the Backlog
Games. books, movies, music, television, food, friends, work… how do we find time to enjoy all the things we love? Mohammed and Brett discuss how they tackle their backlogs, but we also want to hear your thoughts right here on the blog! We also briefly discuss MAGfest 2016. Listen below or subscribe on iTunes – […]
Wavelength 03: Talkin’ Translation with 8-4
Ever wonder how Japanese games are converted into English? Mohammed sits down with the talented team at 8-4 to talk all about the long – and absolutely crucial – process of localization. Listen below or check us out on iTunes — and we’re eager for feedback, too! Hit us up on Twitter @BraveWaveMusic
Wavelength 02: Interview with Keiji Yamagishi
Brave Wave director Mohammed Taher travels to Japan to speak with Ninja Gaiden and Retro-Active composer Keiji Yamagishi, while CEO Alex Aniel handles translation. Learn all about Yamagishi-san’s Famicom and NES days, plus hear us chat about the greatness of the original Ninja Gaiden.
Wavelength 01: The Brave Wave Story
Welcome to Brave Wave’s first podcast! In this introductory show we talk about Brave Wave’s formation and evolution over the years, and spend nearly an hour discussing the creation of Street Fighter II: The Definitive Soundtrack. Listen below or check us out on iTunes — and we’re eager for feedback, too! Hit us up on […]